Three currencies. Each buys something different.

Money runs the world, Souls buy enchantments and Coins buy cosmetics. None of them converts into another.

Money, Coins and Souls

CurrencyWhere it comes fromWhat it buys
Money ($)Jobs, quests, selling, rewards, chat games, fishingTowns, claims, the server shop, pets, backpacks, cosmetics
SoulsDungeon mobs and bossesCustom enchantments
CoinsRewards, playtime levels, crates, chat games, the battlepass, the piñataEverything in the coin shop: crate keys, sell wands, the premium battlepass, tags, the rarest cosmetics and tool skins. Also the largest backpack

Money can be paid and traded between players. Coins and Souls cannot: what you hold is what you earned. /coins and /souls show those balances.

Earning money

You start with $1,000. Jobs are the steady income; daily quests, selling to the shop and the auction house are the rest. /rewards adds a claim on a timer:

RewardEveryPays
DailyDay$100 and 1 Coin
Weekly7 days$1,500, 8 Coins and a Rare crate key
Monthly30 days$5,000, 30 Coins and an Epic crate key

The server shop

/shop or the Shop character at spawn. Prices are fixed, which puts a floor under everything. There are eight sections:

  • Blocks
  • Colored Blocks
  • Wood
  • Minerals
  • Mob Drops
  • Flowers
  • Redstone
  • Farming

Farming has its own shopkeeper, the Farmer (/warp farmer). In any shop, left-click an item to buy, right-click to sell, and press your drop key to sell every one you are carrying.

The coin shop

/coinshop or the Coinshop character at spawn. Everything in it is priced in Coins, and Coins are earned in game: timed rewards, playtime levels, crates, chat games and the battlepass.

SectionWhat it sellsCoins
Crate keysTen of the eleven keys, singly or in fives and tens. See crates10 – 900
Sell wandsFive tiers, listed below50 – 350
Battlepass premiumThe second reward track of the battlepass250
Player tagsSix chat tags25 – 200
CosmeticsThe rarest in each category. See cosmetics50 – 400
Tool skinsFour sets of skins600 – 800

Sell wands

A sell wand sells the contents of a chest in one click, and it wears out. The first tier pays 80% of full price; the rest pay all of it and last longer.

WandPaysUsesCoins
Tier I80%7550
Tier II100%15075
Tier III100%250120
Tier IV100%500200
Tier V100%750350

The auction house

/ah or the Auction House at spawn (/warp auction). Players set the prices.

  • Listing is free and the server takes no cut of a sale.
  • A listing lasts 48 hours.
  • Items can be sold at a fixed price or put up for bids. A bid is paid when you place it.

Player warps

/pwarp lists warps that players have set to their own shops, farms and builds. Setting a warp is free. You can have two, and ranks raise that. Teleporting to a warp takes three seconds.

Trading

/trade followed by a player's name opens a trade window. Both sides see everything on offer and both have to confirm, so neither can walk off with the goods.

  • You can trade items, money and experience.
  • A request expires after 60 seconds.
  • Moving or using a command cancels the trade.

Backpacks

BackpackSlotsPrice
Small9$1,800
Medium27$3,200
Large5450 Coins

Bought from the Backpacks character at spawn, and also found in crates. A backpack cannot be opened while you are in combat, and it drops with the rest of your inventory if you die.

Furniture

The furniture shop (/warp furniture) sells 28 placeable pieces, from an $80 fence to a $7,520 large bed. Three tents are sold for Coins.

Checked against the live server on 11 October 2026.

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