Twelve jobs. Hold three.

A job pays you for something you were going to do anyway. Pick the ones that match how you play.

The rules

  • Three jobs at once. /jobs, or the Jobs character at spawn, opens the menu to join and leave.
  • Each job levels to 200. Every level adds 1% to what that job pays.
  • More jobs, less from each. Every extra job you hold takes 5% off the income of the others.
  • Leaving costs levels. Quit a job and you lose 30% of your levels in it.
  • Jobs pay three things: money, experience and job points.

The twelve jobs

JobPays for
BrewerBrewing potions
BuilderPlacing building blocks
CrafterCrafting items
DiggerDigging dirt, sand, gravel and clay
EnchanterEnchanting gear
ExplorerBeing among the first to discover a chunk, and brushing suspicious sand and gravel
FarmerHarvesting and planting crops, breeding, taming, shearing and milking
FishermanCatching fish
HunterKilling animals and monsters
LumberjackChopping oak, spruce, birch, jungle, acacia and dark oak logs
MinerMining stone and ores
WeaponsmithCrafting, repairing and smelting weapons

Explorer pays most to whoever finds a chunk first and less to each of the next four, so it rewards going where nobody has been.

The points shop

Job points are spent in the shop inside the jobs menu. A sample of what they buy:

ItemPoints
Diamond Sword2,000
Bow7,500
Trident8,000
Crossbow8,500
Netherite Sword12,000

Checked against the live server on 11 October 2026.

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How to join

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